Practice pushing the limits of spontaneous story building.
This is a version of Build a Story – One-Word-at-a-Time, often called Story, Story Die! Rather than being an elimination game and creating a funny death to celebrate your failure, this version allows you to stay in and keep challenging the “King of the Hill”. The aim is to enhance your impulse to respond instantly. A great warm-up and really fun.
• Avoid giving examples. While they are sometimes helpful, the reverse is more often true, for the student is bound to give back what has already been experienced.