Practice pushing the limits of spontaneous story building.
This is a version of Build a Story – One-Word-at-a-Time, often called Story, Story Die! Rather than being an elimination game and creating a funny death to celebrate your failure, this version allows you to stay in and keep challenging the “King of the Hill”. The aim is to enhance your impulse to respond instantly. A great warm-up and really fun.
• Keep the fine line between emoting and perceiving always clear within the workshop by insisting upon concise physical expression (physicalizing) and not vague or stale feeling.